play Sound

Play some notes of music you have placed in a string.

music.playSound('')

Your program doesn’t wait for the sound to finish. Then next part of your program starts right away.

The notes of your sound go into a string. The composing sounds page tells you how to make a sound string.

Also, there are built-in sounds you can use. These are part of the Sounds type. You use built-in sounds instead of your own sound string with ||music:sounds|| like this:

music.playSound(music.sounds(Sounds.JumpUp))

Simulator: ||music:play sound|| works on the Adafruit Circuit Playground Express. It might not work in the simulator on every browser.

Parameters

  • sound: a string containing the notes of a sound you want to play. Look at composing sounds to find out how to make the sound string.

Examples

My sound string

Make a sound string that has 5 notes. Play the sound string and and finish the program.

let mySound = "g5:1 f e d c";
music.playSound(mySound);

I’ll play BaDing

Play a the built-in sound called BaDing.

music.playSound(music.sounds(Sounds.BaDing))

See also

play sound until done, sounds, tempo, set tempo, change tempo by

Composing sounds

music