animation
Create a built-in pixel animation to use when an animation is shown.
light.animation(0)
You have several animations to choose from. Pick the one you want to use.
Parameters
- kind: which animation to use:
comet
: a shooting burst of lightrainbow
: many colors pulsing aroundsparkle
: bright lights flashing all overrunning lights
: a sequence of lights movingtheater chase
: theater lights moving alongcolor wipe
: a wave of color
Returns
- the built-in animation information used by an animation operation.
Example
Show the sparkle
aninmation for 2 seconds when the A
button is pressed.
input.buttonA.onEvent(ButtonEvent.Click, () => {
light.showAnimation(light.animation(3), 2000)
})
See Also
circuit-playground